I think the distinction between the open and closed metaverse is what will really paint the future of our next generation. I have an 11 year old sister who spends all of her time on roblox, playing and talking with her friends. When she's not on roblox, she's in group chats and facetimes with her other friends. Primarily, she wants to hang out with people. Suburban attitudes exemplified this and quarantine fast-tracked it, but it is less and less common for kiddos to hang out with other kiddos physically. They're moving online, consequences or not. Whether that online world can be owned and created by that generation, or whether an Epic or Unity gets that control will determine if that next generation is allowed to live in a world of boundless creativity and self-ownership, the true anarchist paradise, or whether we get into the world where corporations tell us how to think and live even more so than they do currently. It's the choice between anarchism and hidden corporate fascism. Generally, I think our path will take a middle road, and we'll muddle through, with the metaverse opening up new opportunities for creativity and growth while also cementing a larger corporate influence. In other words, the great human propensity to muddle wins out again.
Individual sovereign identity across the metaverse will be hell on parents of the future, because every child will have to be named with the idea of having a literally unique name (usernames won't matter, since future kids will need to uniquely own their metaversal possessions). Naming kids will become literal free association. World, meet kindergarten in Williamsburg. Elon was right again.
I think that it's worth arguing that a solely closed Metaverse is unlikely in the same vein that closed source can't really crush open source. As long as there are standard open APIs for connecting worlds together (REST for Metaverse) literally anyone can add on to an open Metaverse. Even if it took Linux that long, once an open economy really gains traction, its openness removed barriers to entry further deepening its traction. I don't think there's any way to fight that. Much as Windows is in the position where it's making itself more amenable to Linux, I suspect the closed Metaverses would end up plugging themselves into the open, where they can benefit from the extra traffic passing through.
Unless I'm missing something, the history of the world is the history of large forces (firms or governments) fighting for control over stuff, excluding individuals. If a group of individuals find something lucrative, somebody comes along and eats their lunch.
In other words, the history shows progress towards intermediation, rather than dis-intermediation.
Is it realistic to believe that the ideal version of Web3—the decentralized one—would ever come even close to passing?
Interesting article. But I still don't get why there is such a demand for these things. In the case of NBA Top shots, why people do buy these short videos for such a tremendous amount of money?
all i could think about was simulation theory, in a sufficiently advanced meta verse enabled by (web3,NFT) will we want to send time in the physical world anymore, would we eventually hit a point where we just plug in matrix style? taking this concept to the limit poses more interesting questions
Blockchain domain names deserve a mention as well... a sovereign, self-custodied ID for hosting decentralized websites as well as sending & receiving cryptocurrency payments.
The Value Chain of the Open Metaverse
I think the distinction between the open and closed metaverse is what will really paint the future of our next generation. I have an 11 year old sister who spends all of her time on roblox, playing and talking with her friends. When she's not on roblox, she's in group chats and facetimes with her other friends. Primarily, she wants to hang out with people. Suburban attitudes exemplified this and quarantine fast-tracked it, but it is less and less common for kiddos to hang out with other kiddos physically. They're moving online, consequences or not. Whether that online world can be owned and created by that generation, or whether an Epic or Unity gets that control will determine if that next generation is allowed to live in a world of boundless creativity and self-ownership, the true anarchist paradise, or whether we get into the world where corporations tell us how to think and live even more so than they do currently. It's the choice between anarchism and hidden corporate fascism. Generally, I think our path will take a middle road, and we'll muddle through, with the metaverse opening up new opportunities for creativity and growth while also cementing a larger corporate influence. In other words, the great human propensity to muddle wins out again.
Individual sovereign identity across the metaverse will be hell on parents of the future, because every child will have to be named with the idea of having a literally unique name (usernames won't matter, since future kids will need to uniquely own their metaversal possessions). Naming kids will become literal free association. World, meet kindergarten in Williamsburg. Elon was right again.
I think that it's worth arguing that a solely closed Metaverse is unlikely in the same vein that closed source can't really crush open source. As long as there are standard open APIs for connecting worlds together (REST for Metaverse) literally anyone can add on to an open Metaverse. Even if it took Linux that long, once an open economy really gains traction, its openness removed barriers to entry further deepening its traction. I don't think there's any way to fight that. Much as Windows is in the position where it's making itself more amenable to Linux, I suspect the closed Metaverses would end up plugging themselves into the open, where they can benefit from the extra traffic passing through.
Packy, you are a genius. Thank you.
Thank you. This is visionary and so helpful in framing the future of the internet
Great article. Really informative. How about a deep dive on Roblox?
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Unless I'm missing something, the history of the world is the history of large forces (firms or governments) fighting for control over stuff, excluding individuals. If a group of individuals find something lucrative, somebody comes along and eats their lunch.
In other words, the history shows progress towards intermediation, rather than dis-intermediation.
Is it realistic to believe that the ideal version of Web3—the decentralized one—would ever come even close to passing?
Why?
I will push Web3D.0 as the name for the tech category involved with Open Metaverse.
Interesting article. But I still don't get why there is such a demand for these things. In the case of NBA Top shots, why people do buy these short videos for such a tremendous amount of money?
That is the single most not-boring thing I have read in a long time. Thank you.
all i could think about was simulation theory, in a sufficiently advanced meta verse enabled by (web3,NFT) will we want to send time in the physical world anymore, would we eventually hit a point where we just plug in matrix style? taking this concept to the limit poses more interesting questions
Blockchain domain names deserve a mention as well... a sovereign, self-custodied ID for hosting decentralized websites as well as sending & receiving cryptocurrency payments.